![]() These screens are pretty static, with a cursor that you can control to highlight points of interest people, doors, machines or anything really. By actioning certain activities, we can raise our stats and this may have knock on effects for our social links. There is also the possibility of romance if you play your cards right! It’s up to us to manage our personal growth, increasing our stats in Academics, or courage for instance. This is where we deal with our social links, which are an important part of the game.Īs we talk to people, we can form a link with them, which gives bonuses when it comes to Persona Fusing. The other half of Persona 3 Portable is basically a life simulator. As each other team member has only one Persona, it is important to try and make them use the right attacks at the right time. ![]() For ultimate efficiency, this is the way to go. Tactics allow the team to act independently, but if you prefer you can take direct control and make them do what you ask. This does not only a great deal of damage, but is also very amusing to see, as they all go rushing in to stomp a helpless foe. Hitting an enemy with an attack that they are weak to knocks them over, and if you manage to knock every enemy out, you can perform an All Out Attack. Choosing the right Persona, with the right moveset in order to exploit enemy weaknesses is a lot of fun. Tartarus and the shadows change every night, and the bosses are related to the phases of the moon, so heading out and about at certain times can be more dangerous than others.Ĭombat is your usual traditional turn-based stuff, with you able to store more than one Persona in your heart. There are monsters to find and fight, items to loot, and the idea is basically to explore and get stronger, ready for the upcoming boss fights. In this half of the game, you have direct control of your character, able to run around with up to three other characters. ![]() If we start with the Dark Hour first, you have the option of going to Tartarus and exploring the floors that you find. Persona 3 Portable is divided pretty much into two halves the half that is set in the Dark Hour, and the rest. All in all, the presentation of the game works very well. From the captain of the Kendo team, to a guy who is determined to date a teacher, each one has a unique voice and character to get to know. It helps that the conversations you have with the characters you meet are interesting, to say the least. Sound-wise it all works too, with some very good voice acting in place. In fact, the overall design aesthetic is great. The design of the enemies and bosses, as well as your fellow Persona users and NPC’s is very good as well. The graphics look slightly rough, slightly too polygonal almost, but to be honest, once you start playing you cease to care. This game was first released way back on the PlayStation 2, and the roots of that heritage are clearly visible. The presentation of Persona 3 Portable is very good, but, being kind, it is showing its age. We need to investigate not only what the Dark Hour means, but why the school we attend turns into a massive tower called Tartarus… Anyone who isn’t in a coffin is attacked by monsters, and a certain group of people are not only able to stay awake in this hour, but can fight back with their Personas. See, at midnight, the world enters what is called the Dark Hour, where the majority of people are encased in coffins. It turns out that this was all part of a master plan, as we have the ability to call forth the power of our soul, in the shape of a Persona. We are a new student at a school, placed in a dorm that doesn’t appear to be ours. ![]() The story here is as awesome as you’d expect, featuring a mysterious extra hour, shadow monsters and a group of young people able to summon Personas to do their fighting for them. ![]() As always in an RPG the most important thing is the story the narrative thread that runs through and keeps dragging us on, almost helpless in its grasp. ![]()
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